Rummikub · Rules and setup

Open with at least 30 points, then play groups, runs and rearrangements to empty your rack first. Rearranging the table alone without adding a rack tile is insufficient.

Rummikub · 1950

2–4 players · About 30–60 minutes; WANGO has no turn timer

Classic 106, 30-point opening; WANGO untimed casual table

Rummikub: opening, manipulation and jokers

Winning and ending the game

Open with at least 30 points, then play groups, runs and rearrangements to empty your rack first. Rearranging the table alone without adding a rack tile is insufficient.

Setup

Rummikub · Basic Table Setup

Center of the table

  1. Use 106 tiles: two sets of 1–13 in four colors and two jokers; deal 14 each.
  2. Look for same-number groups and same-color runs.

Each player

  1. Based on the classic 106-tile game and WANGO’s 30-point opening. Both support 2–4 seats; WANGO offers AI and friend rooms. Digital drafts are untimed, reversible and penalty-free; physical timing and failed-manipulation penalties do not automatically apply. Joker moves must pass the current digital legality check.

Classic 106, 30-point opening; WANGO untimed casual table

Turn sequence

106 tiles include two sets each of four colors numbered 1–13 and 2 jokers; each player gets 14 tiles. → Use only your own rack to form one or more legal melds totaling at least 30 points. → After the initial meld, you may add to existing melds or rearrange them; when submitting, every tile on the table must be in a legal meld. → After finishing the trial arrangement, confirm the submission; if you do not play tiles, draw 1 tile and end your turn.

Deal and sort

Use 106 tiles: two sets of 1–13 in four colors and two jokers; deal 14 each.

Look for same-number groups and same-color runs.

Open with 30 points

Use only your rack to form one or more valid sets totaling at least 30.

Existing table tiles cannot fund the opening threshold.

Extend and manipulate

After opening, extend or rearrange sets; every table tile must belong to a valid set on submission.

A successful turn adds at least one rack tile; table tiles cannot return to the rack.

Submit or draw one

Confirm a valid draft; otherwise draw one and end the turn.

The drawn tile cannot be played until a later turn.

The drawn tile cannot be played until a later turn.

Scoring and settlement

Site strategies discuss tradeoffs in the shown position and do not promise any route always wins.

Ending and victory

Open with at least 30 points, then play groups, runs and rearrangements to empty your rack first. Rearranging the table alone without adding a rack tile is insufficient.

May the table help reach 30?

No. Your own complete sets must total at least 30; jokers count as their represented numbers. Extending a table set does not satisfy your initial meld.

Common rules and exceptions

What makes groups and runs?

Groups contain three or four equal numbers in different colors; runs contain at least three consecutive numbers in one color. One is low only, so 12–13–1 is invalid. Duplicate colors cannot occupy the same group.

Rule source: Sets

May the table help reach 30?

No. Your own complete sets must total at least 30; jokers count as their represented numbers. Extending a table set does not satisfy your initial meld.

Rule source: Initial meld

May manipulation leave loose tiles?

No. Every table tile must belong to a valid set of at least three. Never discard, duplicate or reclaim table tiles. Drafts may temporarily split sets but must be repaired before submission.

Rule source: Complete table

May I keep a retrieved joker for later?

No. Reuse a retrieved joker in a valid set during the same turn and add at least one rack tile. In a three-tile group, either missing color of the matching number may replace it. Other manipulations must satisfy the current joker-release checks.

Rule source: Jokers

May I play a newly drawn tile?

No. Drawing one ends the turn, unlike a normal UNO draw that may be played immediately. WANGO drafts are reversible; inspect the draft before choosing to draw.

Rule source: Draw ends turn

How do going out and an empty pool score?

On going out, opponents lose their remaining face values, with each joker worth 30; the winner gains the total. When the pool is exhausted and no play remains, compare remaining values. WANGO supports exact fractional ties as displayed. Physical time limits and three-tile manipulation penalties do not apply to digital casual drafts.

Rule source: End and digital scope

Follow a real sequence

You hold red, blue and black tens.

Build an opening

You hold red, blue and black tens.

The three-tile group totals 30 and opens.

All three colors must differ.

Extend a run

You have opened; the table has blue 4–5–6 and you hold blue 7.

Adding blue 7 creates a valid four-tile run.

You contribute one rack tile.

Reject an incomplete set

You remove blue 4, leaving blue 5–6.

Submission is invalid until the set has at least three tiles.

Every table set must remain valid.

Remember for your first game

  1. Based on the classic 106-tile game and WANGO’s 30-point opening. Both support 2–4 seats; WANGO offers AI and friend rooms. Digital drafts are untimed, reversible and penalty-free; physical timing and failed-manipulation penalties do not automatically apply. Joker moves must pass the current digital legality check.
  2. Use 106 tiles: two sets of 1–13 in four colors and two jokers; deal 14 each.
  3. Groups contain three or four equal numbers in different colors; runs contain at least three consecutive numbers in one color. One is low only, so 12–13–1 is invalid. Duplicate colors cannot occupy the same group.

Based on the classic 106-tile game and WANGO’s 30-point opening. Both support 2–4 seats; WANGO offers AI and friend rooms. Digital drafts are untimed, reversible and penalty-free; physical timing and failed-manipulation penalties do not automatically apply. Joker moves must pass the current digital legality check.

Getting started: questions and answers

Who is Rummikub for?

Multiple valid sets may meet the 30-point threshold.

What should first-time Rummikub players remember?

Classic 106 tiles, 30-point initial meld; WANGO untimed casual table; the player count and duration on this page are shown according to this site's trial-play mode.

Learn the rules · Strategy and opening plans