Junqi / Luzhanqi / Army Chess · Rules and setup
Capture the enemy flag to win; first check the selected variant’s flag and information rules.
Junqi / Luzhanqi / Army Chess · 0
2–2 players · Turn-based play; duration varies
WANGO Flip v1 / Deployment v1; checked against trial commit 5fa8c2e on 2026-10-23.
Junqi: rules and strategy for three variants
Winning and ending the game
Capture the enemy flag to win; first check the selected variant’s flag and information rules.
Setup
Jun Qi · Basic Table Setup
Center of the table
- A 5-column, 12-row board with railways and camps.
- Red and blue armies have 25 pieces each.
Each player
- Select your piece and check its rank and legal destinations.
WANGO Flip v1 / Deployment v1; checked against trial commit 5fa8c2e on 2026-10-23.
Turn sequence
Flip pieces to explore the unknown; in the hidden-arrangement game, deploy first; in the open-piece practice game, directly view both sides' ranks. → Click a movable piece of your own to view highlighted destinations; move one segment along a road, or move along an unobstructed railway. → It is recommended to only preview the route; the move is executed only after clicking confirm; unknown engagements do not forecast the enemy's rank.
Choose a variant
Explore in Flip, deploy first in Hidden Deployment, or see every rank in Open Practice.
Each variant saves separately.
Inspect pieces and routes
Select a mobile friendly piece to see destinations. Move one connected road segment or travel along a clear railway.
Engineers can turn on railways; no piece can pass through another piece.
Confirm and hand over
Suggestions preview a route and wait for confirmation. Unknown clashes never predict the enemy rank.
After a move or reveal, play passes to the other side.
After a move or reveal, play passes to the other side.
Scoring and settlement
Site strategies discuss tradeoffs in the shown position and do not promise any route always wins.
Ending and victory
Capture the enemy flag to win; first check the selected variant’s flag and information rules.
- Capture the enemy flag to win; first check the selected variant’s flag and information rules.
Common rules and exceptions
How do the three variants differ?
Flip starts with 50 hidden pieces; the first reveal assigns colors, and each turn reveals or moves one piece. Hidden Deployment starts with friendly swaps; enemy ranks stay hidden until a clash makes both pieces public, and losing a commander reveals its flag. Open Practice starts in a legal formation with all ranks visible.
How do ranks and special pieces work?
Commander 9 > General 8 > Division 7 > Brigade 6 > Regiment 5 > Battalion 4 > Company 3 > Platoon 2 > Engineer 1. Higher survives and equal ranks remove both. Bomb clashes remove both. Engineers safely remove mines; other mobile pieces and mines remove each other. Flags and mines cannot move.
What do railways, camps and headquarters do?
Road movement follows one connection. Clear railways allow straight travel; engineers can turn. Pieces block passage. Occupants of camps cannot be attacked. Headquarters are normal stations in Flip, but pieces cannot leave them in Deployment or Open Practice.
Must all three mines be cleared before taking the flag?
Flip requires clearing all three enemy mines before capturing an exposed flag. Hidden Deployment and Open Practice do not require clearing every mine: a legal attack on the enemy flag wins. Do not mix these rules.
What are the deployment constraints?
Each army has 25 pieces; camps start empty. Put the flag in either home HQ, mines in the back two rows and bombs off the front row. Tap two friendly pieces to swap. The computer waits until you confirm deployment.
Are online friend rooms supported?
Flip and Open Practice support AI and pass-and-play; Hidden Deployment supports AI only. Friend rooms are not available. Each variant autosaves separately and can resume from its entry after a refresh. Hidden Deployment has no undo.
How do draws and blocked positions work?
Threefold repetition with the same player to move, or 100 plies without a reveal or removal, is a draw. A side without legal actions loses; both blocked is a draw. Hidden pieces still available to reveal prevent a blocked loss in Flip.
Follow a real sequence
Your engineer is road-adjacent to a known enemy mine outside a camp.
Engineer defusing example
Your engineer is road-adjacent to a known enemy mine outside a camp.
Select the engineer, choose the mine and confirm the clash.
The mine is removed; the engineer survives.
Check the flag condition
After defusing, check the selected variant.
Flip still requires all three mines; Deployment and Open do not.
Flip requires clearing all three enemy mines before capturing an exposed flag. Hidden Deployment and Open Practice do not require clearing every mine: a legal attack on the enemy flag wins. Do not mix these rules.
Review the route
After the opponent acts, select a friendly piece to inspect destinations again.
Never pass through pieces; enemies in camps still cannot be attacked.
Road movement follows one connection. Clear railways allow straight travel; engineers can turn. Pieces block passage. Occupants of camps cannot be attacked. Headquarters are normal stations in Flip, but pieces cannot leave them in Deployment or Open Practice.
Remember for your first game
- Junqi, also searched as Luzhanqi or Army Chess: this guide covers WANGO Flip, Hidden Deployment and Open Practice. Other editions may differ.
- Explore in Flip, deploy first in Hidden Deployment, or see every rank in Open Practice.
- Flip starts with 50 hidden pieces; the first reveal assigns colors, and each turn reveals or moves one piece. Hidden Deployment starts with friendly swaps; enemy ranks stay hidden until a clash makes both pieces public, and losing a commander reveals its flag. Open Practice starts in a legal formation with all ranks visible.
Junqi, also searched as Luzhanqi or Army Chess: this guide covers WANGO Flip, Hidden Deployment and Open Practice. Other editions may differ.
Getting started: questions and answers
Who is Junqi / Luzhanqi / Army Chess for?
Engineers can safely defuse mines and turn on railways.
What should first-time Junqi / Luzhanqi / Army Chess players remember?
WANGO Flip Chess v1 / Hidden Arrangement v1; verify trial-play submission 5fa8c2e, 2026-10-23.; the player count and duration on this page are shown according to this site's trial-play mode.