El Grande

El Grande

Compete for influence across Spain: use Power cards to secure turn order, deploy Caballeros, and contest majorities in three general scorings.

El Grande supports 2–5 players; community best: 5 players; playing time: 60–120 minutes. A WANGO browser trial has not been confirmed.

Background & introduction

Players are Grandes sending Caballeros from their Courts into regions or the hidden Castillo. Regions offer different rewards, while the King’s region restricts entry and removal. A majority now may disappear before the next scoring.

Each round begins with Power cards, followed by Action selection from highest Power value to lowest. High cards secure earlier choices; lower cards often replenish more Caballeros. Used Power cards normally leave your hand unless an explicit action retrieves them, so nine rounds require planning both order and reinforcements.

Caballeros inside the Castillo cannot normally be inspected. At general scoring they compete for the Castillo first, then move to regions secretly chosen in advance. Public majorities and concealed reinforcements jointly shape the next regional scoring.

Core rules & scoring

  1. Setup: Each player takes thirteen Power cards and a Secret disc, places a Grande and two Caballeros in a randomly assigned region, and starts with seven Caballeros at Court; the rest enter the Province. The King has a separate starting region. Exclude expansion and Old Hands Action cards.

  2. Rounds and order: Play nine rounds with general scorings after rounds three, six, and nine. Play distinct Power values clockwise from the First Player, then act from highest to lowest. Replenish Court before choosing an available Action card. The lowest Power value receives next round’s First Player marker.

  3. Action cards: Perform deployment and the special action in either order, completing one before the other. Deploy up to the indicated number from your Court, normally into regions adjacent to the King’s region or into the Castillo.

  4. Reinforcements and effects: Move the Power card’s indicated Caballeros from the Province to Court. If insufficient, retrieve your pieces from regions, excluding the King’s region and Castillo. You may decline the whole special action; if you perform it, carry it out as far as possible within its options and limits.

  5. The King’s region: Under the basic rules, Caballeros, Grandes, and scoring tiles cannot enter or leave this region. A Grande is not a Caballero and never adds to the majority count; it can provide a home-region bonus.

  6. Castillo: Announce how many pieces you add; normally nobody may inspect or remove them. At general scoring, secretly choose one destination, score its current majority values (normally five/three/one), then move each player’s entire contingent to that region. An unclear choice or the King’s region returns the pieces to Court. Score regions afterwards.

  7. Majorities and bonuses: Tied players each score the next lower position regardless of how many tie. An outright first place earns two extra points with the King, and two more with your own Grande; the bonuses can combine. Scoring tiles can replace printed values.

  8. Ending and player counts: Highest score after the third general scoring wins; ties share victory. Two or three players use their board side and only two scoring positions. Two players additionally use a dummy whose Caballeros alter majorities and whose turn removes an Action card, but which scores no points.

Rules & gameplay questions

Can Castillo pieces score there and then score in a region?

Yes. Score the Castillo first, move each contingent together to its secretly chosen region, and then score regions. That sequence is central to the Castillo.

If three players tie for first in a region, do they all score third place?

No. In the 2023 rules they all score second place, and the next player scores third. The number of tied players does not determine the size of the drop.

Does my Grande count as another Caballero toward a majority?

No. Count Caballeros only. Your Grande can supply the two-point home-region bonus only when you already hold outright first place.

Must I move the King before deploying with the King’s Action card?

No. You may deploy first or perform the special action first, but cannot split deployment around it. Moving the King first changes which adjacent regions ordinary deployment can reach. You may also decline the special action entirely.

Does the Castillo always score five/three/one?

Usually, but the basic Enactment action can place a scoring tile at the Castillo to replace its printed values. Score it once, not twice because two identical scoring boards are printed beside it.

Rules & introduction sources
Edition
El Grande, originally published in 1995, using Hans im Glück’s 2023 English edition: the nine-round base game for 2–5 players, with two- and three-player differences summarized. Excludes the short game, New Regency, Power Shift, and Old Hands. The 2023 starting-player, lower-player-count, and specific card conventions are not asserted as universal rules for every 1995 printing.
Introduction source
BoardGameGeek

WANGO editorial

El Grande · Game parameters
ParameterRecorded value
BGG overall rank (snapshot)#100
Complexity Weight2.93 / 5
Best player count (community)5
Player range2–5
Playing time (minutes)60–120
Core mechanismsAction Drafting · Area Majority / Influence · Auction / Bidding · Hand Management · Open Drafting · Selection Order Bid · Simultaneous Action Selection · Take That · Turn Order: Auction
Chinese publicationUnconfirmed
WANGO browser playNo confirmed WANGO trial
Year published1995
Suggested age12+

BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27

Player questions

What is the best player count for El Grande, and can I play online?

El Grande supports 2–5 players; community best: 5 players; playing time: 60–120 minutes. A WANGO browser trial has not been confirmed.

How complex is El Grande, and which mechanisms does it use?

Weight: 2.93 / 5. Mechanisms: Action Drafting · Area Majority / Influence · Auction / Bidding · Hand Management · Open Drafting · Selection Order Bid · Simultaneous Action Selection · Take That · Turn Order: Auction. Chinese publication: Unconfirmed.

Where can I learn El Grande?

No rule guide, strategy article or WANGO trial has been confirmed for this record.