Unmatched: Cobble & Fog
Dracula, Sherlock Holmes, Jekyll & Hyde, and Invisible Man duel with distinct decks on gothic battlefields.
Unmatched: Cobble & Fog supports 2–4 players; community best: 2 players; playing time: 20–40 minutes. A WANGO browser trial has not been confirmed.
Background & introduction
Each hero brings a different deck and ability. Position gates attacks, while cards compete between offense, defense, schemes, and movement boosts.
Maneuvering draws cards but depletes a finite deck. Public discards help assess remaining defenses and decide when to commit.
The box supplies Soho and Baskerville Manor. Secret passages and fog reshape movement without automatically creating melee adjacency.
Core rules & scoring
Choose heroes, set health, and draw five from each thirty-card deck. Three or four players can use team rules.
Place heroes on starts and sidekicks in separate spaces in their zone. Lines define adjacency; colors define zones; one fighter per space.
Take two actions, repeating Maneuver, Scheme, or Attack if desired. End with at most seven cards.
Maneuver draws first, then optionally moves each fighter. Pass through allies, never enemies; finish on an empty space.
Discard a card to add its BOOST to maneuver movement; ignore its effects.
Schemes and attacks require a surviving fighter permitted to use the card.
Melee targets adjacent enemies; ranged also targets a shared zone. Defense is optional; versatile cards attack or defend.
Resolve immediate, during-combat, damage, then after-combat effects; defender resolves simultaneous effects first. Positive attack-minus-defense inflicts combat damage.
Never reshuffle. Each failed mandatory draw deals two damage to every friendly fighter. Zero health defeats and removes a fighter.
Apply current victory checks at action boundaries. Defeat the opposing hero to win; if both fall, the active player wins. Teams must defeat both enemy heroes.
Rules & gameplay questions
Are all Holmes cards uncancellable?
No. HOLMES and DR. WATSON effects are protected; ANY effects are not.
Does every Hyde draw hurt him?
No. Maneuvering does, even without movement.
Can Dracula damage his own Sister?
Yes; his adjacent-fighter ability is not restricted to opponents. Deal one damage, then draw.
Can Feint cancel the fog defense bonus?
No; it is a special rule, not a card effect. Starting fog occupies separate spaces from the hero.
Do secret passages permit melee attacks?
No. They connect movement only, costing one step, without creating adjacency for attacks or effects.
Rules & introduction sources
- Edition
- Cobble & Fog's four heroes, Soho and Baskerville Manor, for duels or the printed three/four-player team format. Uses the publisher box rules with current generic victory and relevant hero clarifications checked against the officially endorsed, fan-maintained Rulings Archive and fan-maintained Reference v12. Excludes Tales to Amaze cooperative rules and other-box heroes.
- Rule references
- Introduction source
- BoardGameGeek
WANGO editorial
| Parameter | Recorded value |
|---|---|
| BGG overall rank (snapshot) | #194 |
| Complexity Weight | 1.97 / 5 |
| Best player count (community) | 2 |
| Player range | 2–4 |
| Playing time (minutes) | 20–40 |
| Core mechanisms | Action Points · Card Play Conflict Resolution · Hand Management · Line of Sight · Movement Points · Player Elimination · Point to Point Movement · Resource to Move · Team-Based Game · Variable Player Powers |
| Chinese publication | Unconfirmed |
| WANGO browser play | No confirmed WANGO trial |
| Year published | 2020 |
| Suggested age | 9+ |
BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27
Player questions
What is the best player count for Unmatched: Cobble & Fog, and can I play online?
Unmatched: Cobble & Fog supports 2–4 players; community best: 2 players; playing time: 20–40 minutes. A WANGO browser trial has not been confirmed. Recorded mechanism tags: Team-Based Game.
How complex is Unmatched: Cobble & Fog, and which mechanisms does it use?
Weight: 1.97 / 5. Mechanisms: Action Points · Card Play Conflict Resolution · Hand Management · Line of Sight · Movement Points · Player Elimination · Point to Point Movement · Resource to Move · Team-Based Game · Variable Player Powers. Chinese publication: Unconfirmed.
Where can I learn Unmatched: Cobble & Fog?
No rule guide, strategy article or WANGO trial has been confirmed for this record.