The Isle of Cats

The Isle of Cats

Rescue cats onto your boat over five days. Draft plans, divide fish between cards and rescues, and fit shaped tiles into scoring families while keeping rooms and objectives in view.

The Isle of Cats supports 1–4 players; community best: 3 players; playing time: 60–90 minutes. A WANGO browser trial has not been confirmed.

Background & introduction

The Isle of Cats links resource planning with a spatial puzzle. In standard play, drafting a useful card is only the beginning: buying it leaves fewer fish available to bring cats aboard.

Tiles can rotate and flip, but each placement after the first must share an edge with something already aboard. Larger connected groups of one colour score as families, while rats, unfinished rooms and lessons create competing demands on the same space.

The base box offers distinct approaches. Standard multiplayer emphasizes drafting and resources, family mode offers direct cat selection and family objectives, and solo play pits your boat against a sister driven by dedicated cards. They share the placement puzzle but use different procedures and scoring details.

Core rules & scoring

  1. Standard multiplayer is for 2–4 over five days. Each player takes a standard-side boat and one permanent basket. Each day, add two cats per player to each field; set drawn rare treasures aside without counting them as cats.

  2. Fishing gives each player 20 fish. Exploration deals seven discovery cards each; draft them in selections of two, two, two and one. Pass left on days 1, 3 and 5, and right on days 2 and 4.

  3. After drafting, choose which of the seven cards to keep and pay their printed fish costs; discard the rest face down. Paying for cards does not pay the later cost of rescuing cats.

  4. During Read Lessons, play every lesson in hand: private lessons face down and public lessons face up for everyone. Public lessons belong to no player and cannot be discarded.

  5. Select rescue cards and reveal together, then reorder by speed; ties preserve relative order. In that order, rescue one cat per turn for one basket plus three fish from the left field or five from the right. Two broken baskets make one basket.

  6. Permanent baskets work once per day; ordinary baskets are discarded when used. Place each rescued cat immediately. The first tile may go anywhere legal; later tiles must touch an existing tile along an edge. Rotation and flipping are allowed, but overlap, overhang and misaligned squares are forbidden.

  7. During Rare Finds, take turns playing one Oshax or treasure card and immediately placing its tile. Assign an Oshax one cat colour when placed. In standard play, covering a treasure map with a matching cat immediately grants one common treasure.

  8. At day end remove unrescued cats, retain available treasures, keep unplayed hand cards and leftover fish, and reset permanent baskets. After day five, families of 3/4/5/6 cats score 8/11/15/20, then five more per extra cat. Each rare treasure scores three; each visible rat loses one and each unfilled room loses five. Add lesson points. Ties favour more fish, then share victory.

  9. Family mode uses family sides and green-backed family cards: choose two secret objectives from three. Over five days, take and place one cat per turn, without standard drafting, fish or baskets; move the starting player to last each day. Matching maps grant common or rare treasure. Score families, rats, rooms and family objectives; ties favour more filled rooms, then share victory.

  10. Official solo uses standard play with a different draft: twice choose three of five cards, then add one card from the deck and pay normally. Your sister’s basket cards remove or switch supply tiles; she has no separate boat. She scores your cats at 5/4/3/2/1 per colour in reveal order plus her lessons. You must strictly outscore her. Public lesson points are halved, rounding up.

Rules & gameplay questions

Can diagonal cats form a family?

No. A family needs at least three cats of one colour connected through edge adjacency. Corners do not connect them.

Can I keep a drafted card without paying for it?

No. Keep only cards paid for at the end of exploration. Paid cards that remain unplayed can stay in hand for a later day without another purchase payment.

Are Oshax a sixth colour?

No. Choose one of the five cat colours when placing one and mark it with a cat figure. It counts as that colour for the rest of the game.

Can I discard a public lesson as one of my lessons?

No. The official FAQ places public lessons in a shared pool owned by nobody. Effects that discard lessons or reward your number of lessons exclude public lessons.

Does leftover fish break every mode’s ties?

No. Standard multiplayer compares fish, then shares victory. Family mode compares filled rooms, then shares victory. In solo, your sister wins a tie.

Rules & introduction sources
Edition
Base The Isle of Cats only: standard multiplayer for 2–4, official family play for 2–4 and official solo. Uses the publisher’s currently linked standard/solo v1.1 and family v1.0 with applicable base-game FAQ clarifications. Excludes Late Arrivals, Kittens + Beasts, Kickstarter material, Boat Pack, Remote Edition, Explore & Draw and Duel.
Introduction source
BoardGameGeek

WANGO editorial

The Isle of Cats · Game parameters
ParameterRecorded value
BGG overall rank (snapshot)#210
Complexity Weight2.37 / 5
Best player count (community)3
Player range1–4
Playing time (minutes)60–90
Core mechanismsClosed Drafting · Grid Coverage · Hidden Victory Points · Income · Open Drafting · Pattern Building · Set Collection · Solo / Solitaire Game · Square Grid · Tile Placement · Turn Order: Stat-Based
Chinese publicationUnconfirmed
WANGO browser playNo confirmed WANGO trial
Year published2019
Suggested age8+

BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27

Player questions

What is the best player count for The Isle of Cats, and can I play online?

The Isle of Cats supports 1–4 players; community best: 3 players; playing time: 60–90 minutes. A WANGO browser trial has not been confirmed. Recorded mechanism tags: Solo / Solitaire Game.

How complex is The Isle of Cats, and which mechanisms does it use?

Weight: 2.37 / 5. Mechanisms: Closed Drafting · Grid Coverage · Hidden Victory Points · Income · Open Drafting · Pattern Building · Set Collection · Solo / Solitaire Game · Square Grid · Tile Placement · Turn Order: Stat-Based. Chinese publication: Unconfirmed.

Where can I learn The Isle of Cats?

No rule guide, strategy article or WANGO trial has been confirmed for this record.