Quacks

Quacks

Run a potion stall at the Quedlinburg bazaar, drawing ingredients from your own bag and weighing richer rewards against the risk of a white-chip explosion.

Quacks supports 2–4 players; community best: 4 players; playing time: 45 minutes. A WANGO browser trial has not been confirmed.

Background & introduction

Quacks was formerly titled The Quacks of Quedlinburg and represents the original 2018 base game; CMYK released its new edition under the shorter name in 2025. This page follows the Schmidt base rules. Players begin with identical ingredients and fill a spiral pot track: chip values determine movement, while the selected ingredient books determine colour effects. Purchases gradually change the contents of each bag.

During brewing, players normally draw at their own pace and choose when to stop. Going farther usually increases buying power and points, but a white-chip total above seven normally explodes the pot. From round two, trailing players receive a temporary starting-position boost based on the rat tails between their score and the leader.

The game lasts nine rounds. Buying ingredients and spending rubies to advance a droplet or refill a flask shape later rounds; toward the end, players must weigh a safe result against another draw. Ingredient abilities depend on the books selected for this game, so one version of a colour’s effect is not universal.

Core rules & scoring

  1. Each starting bag contains four white 1s, two white 2s, one white 3, one orange 1 and one green 1; each player also receives one ruby and a full flask. Each of nine rounds begins with a Fortune Teller card. From round two, count rat tails between your score and the leader and place your rat stone that many spaces beyond your droplet for this round.

  2. Normally brew at your own pace, stopping whenever you choose; never look into your bag. Advance each chip its value beyond the droplet, rat stone or previous chip. A white total above 7 normally explodes the pot: place the triggering chip, then stop. Events and ingredient books can modify relevant rules.

  3. Use only the ingredient books selected for this game. Orange pumpkins simply fill the pot. For example, set-one red chips gain one or two extra spaces depending on the number of orange chips already in the pot; set-one blue chips let you draw several chips and place at most one, returning the others.

  4. A full flask can return the white chip just drawn to your bag; flip the flask empty and continue drawing if desired. It cannot return a chip that already caused an explosion. Use it at most once per round. At round end, spend 2 rubies to refill it or 2 rubies to advance your droplet permanently by one space; these purchases may be repeated.

  5. Your scoring space is immediately beyond your last chip. Among players who did not explode, the farthest position earns a bonus-die roll, with all players tied at that position rolling. Then resolve black, green and purple effects and scoring-space rubies; exploded players still take part in these steps.

  6. Without an explosion, take both the scoring-space points and buying power; after an explosion, normally choose one. Buy at most two chips of different colours, respecting book prices and available supply. Unspent buying power is lost; purchased and drawn chips return to the bag.

  7. Yellow becomes available in round two and purple in round three; add a white 1 to every bag in round six. In round nine, draw simultaneously on command and show an empty hand to stop. Finally, each 5 buying power or 2 rubies can become 1 point; the explosion restriction still requires choosing scoring-space points or buying power.

  8. After nine rounds, the highest score wins. Break ties by the farthest pot position in the final round, then share victory if still tied. Remove rat stones after every round: their catch-up benefit is not permanent droplet movement.

Rules & gameplay questions

Does a white-chip total of exactly seven explode the pot?

No. The normal threshold is above seven, counting only white values. Apply any relevant event or ingredient-book modifications.

Can the flask undo the draw that just exploded my pot?

No. A full flask can return the most recently drawn white chip only if it has not caused an explosion.

When can I buy yellow and purple ingredients?

Reveal yellow before round two and purple before round three. Before round six, every player also adds one white 1-chip to their bag.

Do I lose rubies and all ingredient effects after an explosion?

No. You cannot roll the bonus die and normally must choose scoring-space points or buying power, but still resolve applicable ingredient effects and scoring-space rubies. Some books also modify rewards after an explosion.

Does this cover the new Quacks editions and their expansions?

This entry represents the 2018 base game formerly called The Quacks of Quedlinburg. CMYK’s 2025 Standard Edition retains the classic base content with new art; Deluxe upgrades components, while All-In adds expansions and fifth-player components. This page excludes The Herb Witches, The Alchemists, the reverse-side test-tube pots and the standalone Duel.

Rules & introduction sources
Edition
Schmidt base game for 2–4 players using the front-side pots, based on the complete official 88220 English rules (2024) and official 49341 German ingredient almanac. Distinguishes the 2018 original from CMYK’s 2025 Quacks edition; new packaging does not reset the original game’s year. Excludes The Herb Witches, The Alchemists, Duel, the fifth player and reverse-side test-tube pots.
Introduction source
BoardGameGeek

WANGO editorial

Quacks · Game parameters
ParameterRecorded value
BGG overall rank (snapshot)#81
Complexity Weight1.94 / 5
Best player count (community)4
Player range2–4
Playing time (minutes)45
Core mechanismsCatch the Leader · Deck, Bag, and Pool Building · Delayed Purchase · Dice Rolling · Die Icon Resolution · Events · Neighbor Scope · Push Your Luck · Score-and-Reset Game · Simultaneous Action Selection · Track Movement · Variable Set-up
Chinese publicationUnconfirmed
WANGO browser playNo confirmed WANGO trial
Year published2018
Suggested age10+

BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27

Player questions

What is the best player count for Quacks, and can I play online?

Quacks supports 2–4 players; community best: 4 players; playing time: 45 minutes. A WANGO browser trial has not been confirmed.

How complex is Quacks, and which mechanisms does it use?

Weight: 1.94 / 5. Mechanisms: Catch the Leader · Deck, Bag, and Pool Building · Delayed Purchase · Dice Rolling · Die Icon Resolution · Events · Neighbor Scope · Push Your Luck · Score-and-Reset Game · Simultaneous Action Selection · Track Movement · Variable Set-up. Chinese publication: Unconfirmed.

Where can I learn Quacks?

No rule guide, strategy article or WANGO trial has been confirmed for this record.