Welcome To...
Plan three streets from shared number-and-effect choices, racing for city plans while developing valuable estates, parks, and pools.
Welcome To... supports 1–100 players; community best: 3–4 players; playing time: 25 minutes. A WANGO browser trial has not been confirmed.
Background & introduction
Original Welcome To Your Perfect Home casts players as architects developing three streets on individual sheets. Everyone sees the same three number-and-effect combinations each round and makes their own choice simultaneously.
House numbers rise from left to right, with gaps left for later construction. Fences form estates, and real-estate improvements raise the value of an entire estate size. Parks, pools, temporary workers, and duplicate numbers offer different scoring opportunities and costs.
City Plans reward the first architects to meet their requirements, but estates committed to those plans become locked. Coordinating space, number ranges, and scoring priorities matters more than simply filling houses quickly; shrinking gaps make permit refusals increasingly likely.
Core rules & scoring
This entry uses the original 2018 set of 81 Construction cards. Give everyone an identical sheet and a pen, select one basic City Plan numbered 1, 2, and 3, and shuffle Construction cards into three stacks of 27, number side up.
Each round, flip one card from each stack beside it, effect side up, pairing that effect with the newly revealed number. Everyone independently chooses one combination; multiple players may choose the same one. Write its number in an empty house, then optionally use its effect.
Numbers increase left to right within each street and normally cannot repeat. Skip numbers or leave gaps to fill later. If none of the choices can be written legally, mark a Building Permit Refusal and take no effect. Refusal spaces are marked in order: 0, 0, then 3.
Surveyor places one fence between houses in any street. A complete estate has 1–6 adjacent, numbered houses, with no empty houses, between two fences. Street ends already have fences. An estate may be subdivided unless already committed to a City Plan.
Real Estate Agent improves one estate-size column by crossing its next value from top to bottom. At the end, each complete estate of that size scores its column’s lowest uncrossed value. You need not already own an estate of that size when improving it.
Landscaper marks a park on the street where the associated number was written. Pool Manufacturer builds a pool only when its paired number is written in an empty house bearing a printed pool. A pool location alone or a pool effect used elsewhere does not build one.
Temp Agency can adjust its associated number by one or two in either direction, allowing 0–17, and records a worker use. At the end, the most, next-most, and third-most uses score 7, 4, and 1 respectively under the original rules; tied players receive the same award.
Bis additionally copies an existing number into an adjacent empty house on either side, in any street. Both must remain in the same estate without an intervening fence, and repeated copies are allowed. Mark its penalty track and deduct the lowest uncrossed value at the end; it does not replace the normal mandatory number entry.
Each City Plan scores once per player. All first completers in the same round receive its high front-side value; flip it to Approved for later, lower rewards. Mark committed estates: they cannot be subdivided or reused for another plan. The first completer may opt to reshuffle Construction cards as specified in the original rules.
End when anyone marks their third refusal, completes all three plans, or fills every house. Add plans, parks, pools, temps, and complete estates, then deduct Bis and refusal penalties. Highest score wins; ties compare total complete estates, then counts of one-house estates, two-house estates, and so on.
Rules & gameplay questions
Must I use the effect after writing a number?
No. Effects are optional, but you cannot use an effect without legally writing its associated number. Temp Agency supplies its specified number adjustment.
Can I add a pool to a house numbered earlier?
No. The Pool Manufacturer combination must number that empty pool house on the same turn. Numbering it earlier with another effect forfeits that pool opportunity.
Can Bis copy a number on another street?
You may select an existing house on any street and duplicate its number into an adjacent empty house. The pair stays in one estate without a fence between them, and the Bis penalty is recorded.
If two players complete a plan together, does only one get the high reward?
Both get the high reward. Evaluate all completions from that simultaneous round before flipping the plan to Approved for later rounds.
How does original solo differ from AAA?
The original single-Solo-card mode places that card in the lower half of one Construction deck. Draw three cards, use one number and another effect, and discard all three. The Solo card turns plans to their lower rewards. End on deck exhaustion or a normal end condition; six or more temp uses score seven, otherwise zero. This is a personal high-score challenge without an AAA opponent.
Rules & introduction sources
- Edition
- Original 2018 residential Welcome To Your Perfect Home, using the publisher-hosted 24-page French/English rules, English pages 14–21, including the original single-Solo-card high-score variant. The separately published 2019 AAA opponent requires its own cards and two-page rules and is distinguished rather than combined here. Excludes 2023 Collector revisions/rebalancing, advanced roundabouts and themed sheets, Welcome to the Moon, and New Las Vegas.
- Rule references
- Introduction source
- BoardGameGeek
WANGO editorial
| Parameter | Recorded value |
|---|---|
| BGG overall rank (snapshot) | #219 |
| Complexity Weight | 1.84 / 5 |
| Best player count (community) | 3–4 |
| Player range | 1–100 |
| Playing time (minutes) | 25 |
| Core mechanisms | Bingo · Contracts · End Game Bonuses · Multi-Use Cards · Paper-and-Pencil · Pattern Building · Simultaneous Action Selection · Solo / Solitaire Game |
| Chinese publication | Unconfirmed |
| WANGO browser play | No confirmed WANGO trial |
| Year published | 2018 |
| Suggested age | 10+ |
BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27
Player questions
What is the best player count for Welcome To..., and can I play online?
Welcome To... supports 1–100 players; community best: 3–4 players; playing time: 25 minutes. A WANGO browser trial has not been confirmed. Recorded mechanism tags: Solo / Solitaire Game.
How complex is Welcome To..., and which mechanisms does it use?
Weight: 1.84 / 5. Mechanisms: Bingo · Contracts · End Game Bonuses · Multi-Use Cards · Paper-and-Pencil · Pattern Building · Simultaneous Action Selection · Solo / Solitaire Game. Chinese publication: Unconfirmed.
Where can I learn Welcome To...?
No rule guide, strategy article or WANGO trial has been confirmed for this record.