Secret Hitler

Secret Hitler

Secret Hitler is a hidden-role game for 5–10 players, built around government elections, secret policy choices and presidential powers. Each team has policy and role-based routes to victory.

Secret Hitler supports 5–10 players; community best: 8, 10 players; playing time: 45 minutes. A WANGO browser trial has not been confirmed.

Background & introduction

Secret Hitler uses a fictional political struggle set in 1932 Germany. Created by Mike Boxleiter, Tommy Maranges and Mac Schubert, it secretly divides players into Liberal and Fascist teams, including one Hitler role. Liberals have the numerical majority but do not know each other. The game ends through policy tracks or specific role events, rather than a general vote for the most persuasive player.

Each round proposes a President and Chancellor for a public simultaneous vote. An elected President secretly draws three policies and passes two; the Chancellor chooses one to enact. Everyone else must reason from policies, ballots and later accounts, without seeing the discarded tiles. Some Fascist-policy spaces grant powers such as investigation, special election or execution.

Player count changes both initial knowledge and the power track. At five or six players Hitler and the ordinary Fascist identify each other. At seven to ten, ordinary Fascists recognize each other and Hitler while Hitler does not learn their identities. The three-policy Chancellor check and the veto unlocked after five Fascist policies make timing essential.

Core rules & scoring

  1. Setup: for 5–10 players respectively use 3/4/4/5/5/6 Liberals and 1/1/2/2/3/3 ordinary Fascists, always adding one Hitler. Package correct role and party cards with Ja/Nein ballots, shuffle envelopes and distribute secretly. Hitler has Fascist party membership. Shuffle six Liberal and eleven Fascist policies into one deck, choose the count-specific Fascist board and randomly select the first Presidential Candidate.

  2. Initial knowledge: at 5–6 players, the Fascist and Hitler open their eyes and identify each other. At 7–10, ordinary Fascists open their eyes while Hitler remains eyes closed with a thumb extended. Party Membership identifies team, not the special Hitler role; investigations use that card rather than the Secret Role.

  3. Nomination: normally pass the Presidential candidacy clockwise and nominate another eligible Chancellor. The last elected President and Chancellor are normally ineligible as Chancellor, not the last rejected candidates. Term limits affect Chancellor nominations only. At the five-player scale only the last elected Chancellor is restricted; use the current player-count rule after eliminations.

  4. Vote: everyone still in play, including both candidates, reveals ballots simultaneously. Strictly more than half must vote yes; a tie fails. A failed election advances the tracker and passes the candidacy. After a government is elected with at least three Fascist policies already enacted, check the new Chancellor immediately: Hitler wins for the Fascists, otherwise proceed to legislation. This is not a check on the President and is not retroactive when a serving Chancellor enacts the third policy.

  5. Chaos: after three rejected governments, enact the deck’s top policy. It counts toward policy victory but grants no presidential power. Reset the tracker and clear existing term limits for the next election, while the President still nominates someone else. Any faceup enacted policy resets the tracker. Chaos is not an elected government and cannot grant an execution or special election from its covered icon.

  6. Legislation: the President privately draws three, intentionally discards one facedown, and hands both remaining tiles together to the Chancellor. The Chancellor privately discards one and enacts the other. No verbal or nonverbal communication, random selection or staged handoff is allowed during that process. Discards remain hidden; later claims may be truthful or false, but the physical procedure must remain correct.

  7. Deck and powers: after legislation or chaos, if fewer than three policies remain, shuffle them with the discard pile to make the new deck. Enacted policies stay on their tracks. When a normally enacted Fascist policy covers a power, the current President must use it before the next round. It is single-use, cannot be banked and follows the selected player-count board rather than one universal power schedule.

  8. Information powers: Investigate Loyalty secretly checks Party Membership, not Secret Role, then returns it. No player can be investigated twice; the President may lie about the result. Policy Peek looks at the top three policies and replaces them without changing their order. Neither power means all hidden cards can be exposed publicly.

  9. Special Election and Execution: appoint another player as the next Presidential Candidate, including someone term-limited as Chancellor. They still nominate an eligible Chancellor. Afterwards resume normal rotation after the President who called the Special Election, not after the temporary President. An executed player stops speaking, voting and holding office. Hitler’s execution immediately wins for Liberals; other executed players do not reveal which team was killed.

  10. Veto: after the fifth Fascist policy, future legislative sessions may veto by mutual agreement. The President still draws three, discards one and passes two. The Chancellor requests a veto; only Presidential consent discards both. If refused, enact a policy normally. An accepted veto advances the election tracker and passes the candidacy, potentially triggering chaos. With no policy enacted, do not clear the last elected government’s term limits on your own.

  11. Victory: Liberals win with five Liberal policies or Hitler’s execution. Fascists win with six Fascist policies or Hitler’s election as Chancellor after at least three Fascist policies are already enacted. End immediately on a fulfilled condition. Hidden-information claims may be false, but Hitler must identify truthfully when executed or when the qualifying Chancellor check ends the game.

Rules & gameplay questions

Does a tied vote elect the government?

No. More than half of the players still voting must support it; ties fail. Both candidates also vote. Failure advances the election tracker and passes the candidacy. Only the third consecutive rejection triggers the top-policy chaos procedure. A minority of yes votes does not qualify merely because the table is divided.

Does Hitler win as President or by enacting the third Fascist policy while already Chancellor?

Neither alone satisfies the role victory. The check occurs when an election succeeds with at least three Fascist policies already on the track, and concerns the newly elected Chancellor. It does not check the President or retroactively apply to an earlier election after that government enacts its third policy.

Does a chaos policy on an Execution space grant an execution?

No. A policy enacted after three rejected governments still counts toward policy victory, but its presidential power is ignored. Reset the tracker and clear existing term limits for the next election. Do not treat the automatic policy as an elected government or use its icon to grant an otherwise unavailable execution, investigation or special election.

Does a Fascist investigation result prove the player is Hitler?

No. Investigation reveals Party Membership to the President, while ordinary Fascists and Hitler both have Fascist membership. The separate Secret Role remains unknown. The President may truthfully report or lie about that private knowledge, and the same player cannot be investigated again. It is not public role revelation.

Does rotation continue after the temporary President in a Special Election?

No. Resume after the President who called the Special Election. The appointment inserts a round without skipping the normal rotation. Someone term-limited as Chancellor may still be appointed President, but must nominate an eligible Chancellor. Appointing the normal next candidate can give that player the special election followed by their regular turn.

Can the Chancellor veto two unwanted policies alone?

No. Veto becomes available only after five Fascist policies. Follow the normal draw-three, discard-one and pass-two procedure first. The Chancellor may request a veto, but the President must agree; otherwise the Chancellor enacts one policy. Agreement advances the tracker and can trigger its third-step chaos, so it is not a consequence-free skipped policy.

May the government choose randomly or reveal discards to prove innocence?

No. Both officeholders must make deliberate secret selections and cannot shuffle, randomize or hand tiles over sequentially to signal their contents. Discards stay hidden. Later statements about private knowledge may be false, but physical policies and procedures cannot be changed. A triggered Hitler-related ending must be confirmed truthfully.

Rules & introduction sources
Edition
Official Secret Hitler base game for 5–10 players. Use the role distribution and Fascist board for the player count; excludes custom roles, modules and house rules.
Introduction source
BoardGameGeek

WANGO editorial

Secret Hitler · Game parameters
ParameterRecorded value
BGG overall rank (snapshot)#269
Complexity Weight1.73 / 5
Best player count (community)8, 10
Player range5–10
Playing time (minutes)45
Core mechanismsHidden Roles · Player Elimination · Team-Based Game · Traitor Game · Voting
Chinese publicationUnconfirmed
WANGO browser playNo confirmed WANGO trial
Year published2016
Suggested age13+

BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27

Player questions

What is the best player count for Secret Hitler, and can I play online?

Secret Hitler supports 5–10 players; community best: 8, 10 players; playing time: 45 minutes. A WANGO browser trial has not been confirmed. Recorded mechanism tags: Team-Based Game.

How complex is Secret Hitler, and which mechanisms does it use?

Weight: 1.73 / 5. Mechanisms: Hidden Roles · Player Elimination · Team-Based Game · Traitor Game · Voting. Chinese publication: Unconfirmed.

Where can I learn Secret Hitler?

No rule guide, strategy article or WANGO trial has been confirmed for this record.