Grand Austria Hotel

Grand Austria Hotel

Run a hotel in early twentieth-century Vienna, using dice actions to prepare rooms, serve food and drinks, hire staff and court the Emperor over seven rounds.

Grand Austria Hotel supports 2–4 players; community best: 2 players; playing time: 60–120 minutes. A WANGO browser trial has not been confirmed.

Background & introduction

Invite guests to your café, complete their food and drink orders, then move them into vacant rooms of the appropriate color. Their printed points and rewards arrive when they leave the café for a room, so preparing rooms and completing orders must work together.

A shared dice pool divides each round’s opportunities among six actions. More dice of a value generally make that action stronger. Taking a die weakens its space for later players, while staff abilities and guest rewards can provide resources and further development.

You must also manage public objectives and the Emperor track. Emperor scoring takes place after rounds three, five and seven; your position after retreating determines rewards or penalties. Guests left in the café cost points at the end, making the timing of new arrivals important.

Core rules & scoring

  1. Play seven rounds with ten dice for two players, twelve for three, or fourteen for four. Each player normally gets two turns per round, following the outward-and-back numbers on turn-order tiles: 1, 2, 2, 1 with two players.

  2. On your turn you may first pay the queue-space cost to take one guest, then must select an action space containing a die. Determine strength from the number of dice before removing one. Once per turn, you may pay one krone to increase strength by one.

  3. Action 1 takes strudel and cake, with no more cake than strudel; action 2 takes wine and coffee, with no more coffee than wine. Newly gained items can go directly onto orders for free. Moving items from your kitchen normally costs one krone for up to three items.

  4. Action 3 prepares up to its strength in rooms: match the printed colors, place orthogonally adjacent to existing rooms and pay floor costs. Action 4 freely splits strength between krones and Emperor-track steps; money is capped at twenty. Action 5 hires one staff card from hand at its cost minus strength, minimum zero. Action 6 costs one krone to copy any of actions 1–5 using the number of sixes, even if the copied space has no dice.

  5. A completed order and a vacant room of matching color let you move a guest in, turn the room occupied and collect the guest’s rewards. Green guests can use any room color. Fully occupying a same-color room group gives its occupancy bonus once.

  6. On your turn, additional actions may occur before, after or between the two main steps, but cannot interrupt an action: pay to serve kitchen items, move eligible guests into rooms, activate once-per-round staff or claim public objectives. Claim each objective at most once per player, taking its highest remaining points. Staff icons distinguish immediate, once-per-round, permanent and final-scoring effects.

  7. After rounds three, five and seven, score your current Emperor-track position, then retreat three, five or seven spaces respectively. A resulting position of at least three grants that round’s reward; one or two does nothing; zero incurs its penalty. Final scoring follows the seventh-round Emperor scoring.

  8. At the end, score staff effects; occupied rooms on floors one through four give one through four points each. Each leftover kitchen item and krone gives one point, while each guest still in the café costs five. Most points wins; tied players compare the combined points from leftover kitchen items and money.

Rules & gameplay questions

Does passing permanently lose that turn?

No. Wait until everyone else has passed or taken both turns. Remove one remaining die and reroll the rest, then follow the unused turn-order numbers. If repeated passing leaves no dice available, the round ends.

Can I take a guest’s reward after completing the order but before preparing a room?

No. The guest stays at the café table until you have a suitable vacant room and move them into it. Completing the order alone does not award the reward.

Do I automatically draw a replacement staff card after hiring?

No. Action 5 plays one card from your hand, reducing its cost by the action strength to a minimum of zero. Drawing new staff requires a specific effect.

Must an action copied with a six still have dice?

No. Pay one krone and use the number of dice on the six space for strength, even if the copied space is empty. You may pay another krone for the normal once-per-turn boost. Room or staff costs still apply.

Can I claim an objective completed during Emperor scoring?

Not immediately. Claiming an objective is an additional action on your own turn, so wait for your next turn. There is no next turn after the seventh-round Emperor scoring, so you cannot claim it then.

Rules & introduction sources
Edition
Lookout Grand Austria Hotel Retail Edition 2022 revised English base rules, all 20 pages including appendices, for 2–4 players. Excludes Let’s Waltz, solo Automa and other expansions; this does not establish a solo mode for the base box. Some staff, guest and Emperor effects were revised, so check older printings. The rules compare leftover kitchen items and money for a tie but specify no further tiebreaker if that comparison is also tied.
Introduction source
BoardGameGeek

WANGO editorial

Grand Austria Hotel · Game parameters
ParameterRecorded value
BGG overall rank (snapshot)#69
Complexity Weight3.19 / 5
Best player count (community)2
Player range2–4
Playing time (minutes)60–120
Core mechanismsAction Drafting · Contracts · Dice Rolling · End Game Bonuses · Hand Management · Set Collection · Turn Order: Progressive · Variable Set-up
Chinese publicationUnconfirmed
WANGO browser playNo confirmed WANGO trial
Year published2015
Suggested age12+

BGG statistics are stored snapshots, not live rankings. Source checked:2026-09-27

Player questions

What is the best player count for Grand Austria Hotel, and can I play online?

Grand Austria Hotel supports 2–4 players; community best: 2 players; playing time: 60–120 minutes. A WANGO browser trial has not been confirmed.

How complex is Grand Austria Hotel, and which mechanisms does it use?

Weight: 3.19 / 5. Mechanisms: Action Drafting · Contracts · Dice Rolling · End Game Bonuses · Hand Management · Set Collection · Turn Order: Progressive · Variable Set-up. Chinese publication: Unconfirmed.

Where can I learn Grand Austria Hotel?

Available resources: Rule guide https://wangogame.com/wiki/games/grand-austria-hotel